Author: Digital Arrow

Mar
10

A Sneak Peek at how Aquanox Deep Descent is being made

Light Everyone! We’re back with another update on the development of Aquanox Deep Descent. In this blog entry, we are showing you some quick snaps from the daily moments with the team working on the project. We’ve taken extra care […]

Feb
03

Building a World: Part 3 – Caves and “Caveception”

Light Everyone! We’re back with another developer blog, in which we will talk more about how we are building our worlds. This time around, we are focusing more on environments that are one of the biggest additions to the world of […]